I like the general concept and idea behind it. You have a clear vision and I can see the potential in bringing it together into a game. If you're looking for things to improve, try changing the size of things - e.g., I have a huge portrait of my faction in the corner which doesn't do anything while the battlers are so tiny that I can't really see them. Also, the text is almost impossible to read. Overall, I'd have liked some more guidance as to what is happening - damage numbers or some kind of indicator who is winning. Because I couldn't really figure out what's going on during the battles, I didn't notice any events either.
Hey! Thank you so much for trying the game!! The text size was a major one we’ve heard so far and is definitely on the list to fix once the vote period is over!
Overall damage numbers and individual damage numbers above the units is a good idea! I think little SFX for the explosions and other things will add another layer of immersion.
PLEASE if you have any feedback on the game such as balancing or anything else, leave a comment and let us know. We are hoping to expand on this game as a passion project in the future!
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Some feedback after playing your game:
I like the general concept and idea behind it. You have a clear vision and I can see the potential in bringing it together into a game. If you're looking for things to improve, try changing the size of things - e.g., I have a huge portrait of my faction in the corner which doesn't do anything while the battlers are so tiny that I can't really see them. Also, the text is almost impossible to read. Overall, I'd have liked some more guidance as to what is happening - damage numbers or some kind of indicator who is winning. Because I couldn't really figure out what's going on during the battles, I didn't notice any events either.
Hey! Thank you so much for trying the game!! The text size was a major one we’ve heard so far and is definitely on the list to fix once the vote period is over!
Overall damage numbers and individual damage numbers above the units is a good idea! I think little SFX for the explosions and other things will add another layer of immersion.
PLEASE if you have any feedback on the game such as balancing or anything else, leave a comment and let us know. We are hoping to expand on this game as a passion project in the future!
Thanks for reading all of this!